Final Fantasy XIV
A Realm Reborn from Limsa Lominsa, explained quest by quest: what happens, what it means, and what you might have missed.
102 quests, 6 chapters, 479 notes
Arrival in Limsa Lominsa
Sets the stage: the Adventurers' Guild, Limsa's pirate past and the kidnapping rumors that run through the whole Limsa story.
Coming to Limsa Lominsa
Main story #0, level 1
Ryssfloh
sends you to the Drowning Wench to register with the Adventurers' Guild and meet its owner, Baderon
. Ryssfloh warns the alleys are dangerous and asks the Navigator, the sea goddess Llymlaen, to guide you. Ryssfloh's name means "Giant Flea" in Roegadyn.
Making a Name
Side quest, level 1
Niniya
sends you to collect herbs that might be illegal "dream flowers" and hand them in. They are only common lavender: Niniya was playing a joke on you. Niniya says adventurers have met at this place for almost twenty years.
Suspiciously Sober
Side quest, level 1
Ahldskyf
says a scruffy sailor offered him much gil (money) to meet adventurers. Fearing a link to the kidnappings, he sends you to the guard Glazrael
. A hired captain, he was one gil short of his own ship when the Calamity struck.
Way of the Arcanist
Arcanist quest, level 1
Murie
praises your choice and explains that the guildmaster cannot be reached for now. Murie sends you to Thubyrgeim
, the acting leader, whose mind is sharp and critical but whose manner is welcoming.
Duty Calls
Map quest, level 1
P'tahjha
explains that some merchants try to dodge duty and must be chased down. P'tahjha has you carry ledgers about them to Sundhimal
at the Octant and Latisha
at the Bismarck, places where merchants gather.
Edelweiss, Edelweiss
Map quest, level 1
J'nasshym
sends a thank-you gift to the Dutiful Sisters of the Edelweiss, who did a service for her firm. She does not say what they do, but says they are more than they seem and that they reassure businesses like hers.
Proper Procedure
Map quest, level 1
Sweetnix
is too scared to take his monthly import papers to Mealvaan's Gate, so you carry them. He is late every month. Overjoyed by P'tahjha
's kind words, he pays you. He calls himself a "beauteous gobbie", though his -ix name marks him as male.
The Right Price
Map quest, level 1
Swozblaet
has you pose as a customer and secretly note the prices of Iron Thunder
, Kyokyoroon
and Syneyhil
. Swozblaet calls it a simple task. You then hand the price list to Baensyng
, as Swozblaet asked.
It's Time to Duel
Map quest, level 1
This fighter begs you not to hit him, thinking you want a duel. He explains the Maelstrom opened a new dueling ground on this pier, so strangers keep challenging him. He sends you to the drill sergeant and fears a "bloodthirsty Lalafell" from yesterday.
Close to Home
Main story #1, level 1
Baderon
sends you to touch the aetheryte, a travel crystal, to see Swozblaet
with an old octant, and to visit the Arcanists' Guild. He blames the Calamity, or the ale, for his poor memory. He urges you to help people in need.
Glory Days
Side quest, level 4
S'dhodjbi
wants to treat Baderon
to aurelia umbrellas, slimy parts of creatures he ate in his old days. She misread his drunken talk: he hates them. She says Baderon once found her passed out, took her in and helped her drink less.
A Thousand Words
Map quest, level 2
Latisha
is proud of the Bismarck's fine food and service, so being cheated hurts twice as much. Latisha asks you to take R'sushmo
's drawing of the man to the Yellowjackets (the city guard).
A comic Yellowjacket case for Latisha
of the Bismarck (from Duty Calls).
Lost and Found
Map quest, level 2
Ginnade
has made a list of missing people from citizens' reports and asks you to take it to N'delika
, a colleague in Bulwark Hall. Ginnade's motto: protect the common folk, and they act as your eyes and ears.
I Stay the Streetlight
Map quest, level 2
N'tanmo
praises you as a model adventurer, then hands you her lamp job. Sisipu
reveals that N'tanmo asked her for this work, then passed it to the first adventurer she met. N'tanmo often pushes her duties onto new adventurers.
The Rats in the Wharf
Map quest, level 3
H'naanza
tells you Baderon
is offering a reward to anyone who kills at least five wharf rats. Plenty of them lurk outside the Tempest Gate, so H'naanza urges you to hurry and take the chance.
A strange bounty; meet H'naanza
, who sends you to the Drydocks in MSQ #13.
A Sheepish Request
Map quest, level 3
H'lahono
gets the four slices of lamb just in time. She used to be a chef, but her skills were not good enough. When the Bismarck grew, she asked to be its provisioner (the one who buys supplies), and finds the role fulfilling.
Back in the Water
Map quest, level 3
The Calamity (a great disaster) hit the fishing trade, but fisherfolk are returning to sea, and Sisipu
wants to as well. Her guild always orders boats from Naldiq & Vymelli's, now very busy, so she sends you to ask H'naanza
about the wait.
Licensed to Reave
Map quest, level 2
Mordyn
offers you paid work with the crew and sends you up the steps to the balcony to meet Carvallain
, their captain. Do right by Carvallain, Mordyn says, and the captain does right by you.
Summerford Farms and the farmhands
From the city to the farms: Summerford's ex-pirates, Moraby Bay's farms and kobolds whose hoarded crystals point to Titan. Plants the first threads: the tattooed men spying on the farm and Sevrin's betrayal lead to the Serpent Reavers.
On to Summerford
Main story #2, level 4
Staelwyrn
, the farm's owner, is Baderon
's old mate. He runs it with mostly reformed pirates, trying to bring life back to soil the Calamity ruined. Baderon gave you a glowing recommendation and tells you to work hard and impress 'the old bastard'.
The Time Is Ripe
Side quest, level 6
Bhirdraeg
is delighted with the sweet oranges and pays you partly in goods, including 10 Orange Juice. He wishes scurvy (a sickness fresh fruit prevents) on the ex-pirates he finds lazy, and mocks the Admiral: you can't teach an old sea dog new tricks.
Orange Crush
Side quest, level 7
Because puks eat the bees, his workers must pollinate every orange by hand. With the hatchlings gone, the bees can work. Bhirdraeg
still calls the ex-pirates the real pests, 'whelps-out-of-water' (like fish out of water), and wishes you could rid him of them too.
Fool Me Once
Side quest, level 4
Niniya
says the key lesson for new adventurers is to question everyone's motives. Niniya sends you to Ancreta
at the Eyes for work, but it is a second prank, after the quest Making a Name: Ancreta cannot hire you directly.
Cry Me a Liver
Side quest, level 5
Ancreta
asks you to slay rivertoads for the livers. She cannot leave her post, and the sight of them turns her stomach, so you deliver them too. Her grandfather says she has been dainty since she was little.
Wool's Errand
Side quest, level 6
Anaoc
grumbles that the courier who usually takes the wool is lazing in bed. He asks you to bring the sack of fleece to Weitzaren
, the miller up north who turns the Stead's wool into felt (thick pressed cloth).
Flour Power
Side quest, level 8
Weitzaren
, high miller of the Grey Fleet, loves grain even more than felting wool, and makes many mill puns. He has you slay the galagos and take the flour to Skarnmhar
at the Stead. His name means "Wheat Harvest" in the old Roegadyn language.
Kobolds and Indigents
Side quest, level 9
Skarnmhar
sends you to help the coachman, Wahoy Mahoy
, who is plucky but alone. When you bring back three bags of clothes, Skarnmhar fears the restless kobolds are not done. He says war is at their doorstep and tells you to inform Anaoc
.
Bait and Swat
Side quest, level 9
Anaoc
explains an old pact: the sea for Limsa, the underground for the kobolds. He says a pact means nothing if it ruins them, so they must strike first. He likes Arenlona
's bait plan, then asks you to seek Baderon
's help getting Yellowjacket guards.
What Goes Around
Map quest, level 7
Loetrswys
proudly says the mill never stops, so neither can its millers. Loetrswys asks you to hear the other three millers' worries and report to Weitzaren
. The name Loetrswys means "Pure Sister" in the old Roegadyn language.
Kobolds Ahoy
Side quest, level 8
Loetrswys
complains that Weitzaren
calls the kobold crimes mere mischief and cares more for his mills than his workers. Her beloved is Moegramm
, who works at the Stead and calls her his "little lamb". She is sure he misses her.
Soothing the Savage Siren
Map quest, level 4
O'kalkaya
tells you to kneel to the captain, who is in a foul mood and bad with customers. After your visit, O'kalkaya hears her cackle and thanks you: her rages cost the crew deckhands. O'kalkaya trusts Rhoswen
to work within the Admiral's rules.
Dressed to Call
Main story #3, level 5
Staelwyrn
warns the ex-pirates here are still rogues who respect strength. Once your gear passes, he has work for you. In small talk, he says he captained a pirate ship until the Calamity (a great disaster), then dragged his unwilling crew here.
Rocks in a Hard Place
Map quest, level 5
Grynewyda
explains the farm is paid well under the Admiral's settlement plan, but loses the grant if the land is not cleared. The ex-pirates who work under Grynewyda laze about. After you clear the rocks, Grynewyda wishes they were half as hard-working as you.
Moegramm Had a Little Lamb
Map quest, level 5
Moegramm
is the Stead shepherd. He cares for all three kinds of livestock, but sheep are his first love. He sends you to Chartain
, then praises your work and speaks very tenderly of caring for sheep. His name means "Able Ram" in old Roegadyn.
Much Ado About Dodos
Map quest, level 6
Moegramm
loves his dodos for their sweet eggs and tasty meat, once the poison glands are removed. He sends you to X'payan
. When you bring the birds back, he calls them his babies, then asks you to watch them until they are ripe for slaughter.
What's in the Box
Arcanist quest, level 5
Thubyrgeim
reminds her arcanists to eat. Her guild inspects cargo at Mealvaan's Gate, so she sets you a practice cargo check. She calls K'lyhia
odd but the guild's best tactician, and hopes you can widen K'lyhia's view beyond arcanima.
Where the Heart Is (Mist)
Feature quest, level 5
Ahctkoen
hears from you that only adventurers may buy plots in Mist, to draw them to Limsa Lominsa. He is disappointed, but understands the city needs adventurers in these hard times. He puts his dream of a home on hold and stays hopeful.
Lurkers in the Grotto
Main story #4, level 5
Staelwyrn
worries his ex-pirate farmhands may be tempted back to piracy. He agrees the knife points to pirates. He vouches for Y'shtola
, who often studies aether (magic energy) near Summerford. He thanks you. His name means 'Still Snake' in old Roegadyn.
Yarzon, Yarzoff
Side quest, level 7
Ostfyr
is pained that travelers reach his gates hurt by yarzons at the Rogue River, but needs every man to hold the garrison. The Maelstrom's fleet is spread too thin, so Yellowjackets hold La Thagran. His name means 'East Fire' in old Roegadyn.
Washed Up
Main story #5, level 7
Staelwyrn
asks you to round up his slacking farmhands instead of doing their work, so they learn. All return except Sevrin
, who has slipped away from him countless times. He does not blame you and vows to put Sevrin in the dirt.
Whack-a-Mole
Map quest, level 7
Arenlona
spent years breeding ogre pumpkins that resist fire, drought, frost, pests and festive rituals, yet moles still steal them. She decides to keep seeking complex solutions and have you do the killing. Her name means 'Harvest Gatherer' in old Roegadyn.
Beetle Juice
Map quest, level 8
Arenlona
reasons that aphids fear ladybugs, so the scent of ladybug blood on crops keeps aphids away; she calls this manipulating nature. She admits living ladybugs already protect the crops, but sees no science in that.
Double Dealing
Main story #6, level 8
Staelwyrn
has long known Sevrin
makes shady deals with goblins behind his back. He gets his full payment through you and admits he had hoped for more from Sevrin. He could overlook skimming, but not selling everyone out to goblins. He warns you about Sevrin.
A Pound of Cure
Side quest, level 8
Khanmhar
says the ex-pirates have been away from the sea too long and turn to fighting to ease their broken hearts. A full supply of medicine barely lasts a week, so Khanmhar asks you to buy a hi-potion for Wydaloef
.
Fire and Brimstone
Map quest, level 8
Some miners shrug off the gas, but Broenruht
writes the letters home when one chokes to death. Since the Calamity, a disaster five years ago, metal prices are high enough to make them rich or dead. Broenruht means 'Brown Smoke' in old Roegadyn.
Loam Maintenance
Main story #7, level 9
Gurcant
sends you to Rhotwyda
in the orchard, sure she knows where blackloam is found. Neither of them tells you where it comes from. His idle line says he has fifty years of farming behind him.
Plowshares to Swords
Main story #8, level 9
Pfrewahl
has sworn to Staelwyrn
that he fights no more, so he sends you to get the tools back. He says he saw Sevrin
meeting the pirates in secret and wants Staelwyrn told. His name means "Joy Eel" in old Roegadyn.
Just Deserts
Main story #9, level 9
Staelwyrn
cannot cut Sevrin
loose; the young man reminds him of his younger self. He praises Sevrin's choice to save his mates, keeps a place for him at the farm, and thanks you. He asks you to tell Baderon
, whom the Yellowjackets heed.
The Skylift and Swiftperch
Rebuilding after the Calamity: the swamped Skylift, and Swiftperch, the village the Serpent Reavers attack in Ch. 6.
Sky-high
Main story #10, level 10
Baderon
points you to the Skylift in middle La Noscea, a big scaffold on the cliff called the Descent, used to haul cargo. He hears the workers need help with odd jobs, and sends you to its head, Wyrkrhit
.
Keeping It Fresh
Side quest, level 10
Kazai Buoyzai
sends you for three water sprite cores to chill his fish, then checks you know he does not mean "dance" literally. Pleased, he explains that the Skylift's delivery companies compete hard: one slip, and a rival steals your business.
Baiting Buzzards
Side quest, level 10
Kazai Buoyzai
has you lure the buzzards with rotting rat meat and kill them. He makes most of his money hauling food, and says without you he would be sleeping in the gutter. He blames the Calamity, a great disaster, for the starving scavengers.
Tactical Planning
Arcanist quest, level 10
Thubyrgeim
has you slay three roselings and three wild jackals, calling three the perfect sample size, then sends you with K'lyhia
. Pleased, she allows you to train at other guilds, but advises mastering arcanima first. Off duty, the twenty-nine-year-old teaches children to read.
Out to Dry
Map quest, level 10
W'dhovaka
swears by Llymlaen, Limsa's guardian goddess of navigation, and has to explain the ripped leather is not her trousers. Fewer balloons mean less cargo lifted. After you kill five crabs, she wants a more lasting fix, as loads keep growing.
Thanks a Million
Main story #11, level 11
Wyrkrhit
calls the driver gutless for dumping a millioncorn seedling when a monster sprang from it. He sends you to recover it and take it to Lyulf
at Swiftperch, and lets you keep whatever Lyulf pays, since the plant may hide more danger.
Need to Breed
Side quest, level 12
Lyulf
's late father bred the dodos here; they escaped in the Calamity and went wild. To rebuild Swiftperch as it was in his father's time, Lyulf starts raising dodos from eggs, and must remove their poison-breath gland. He dreams of golden wheat fields.
A Bridge Too Full
Map quest, level 11
Doesrael
is annoyed that the guard Wyrstmaga
has left his post, and sends you to fetch him. Once Wyrstmaga is back, Doesrael praises your silver tongue but calls Wyrstmaga a delicate flower who must harden up. His name means "Two Doe" in old Roegadyn.
The Victory's supply line (MSQ #13-#18); the bridge returns in Pincer Maneuver.
Relighting the Torch
Main story #12, level 11
Fraeloef
sends you to check on Khanswys
, the lighthouse keeper. When he hears the furnace is damaged, he writes reports and sends you to Forgemaster H'naanza
in Limsa Lominsa for quick repairs. His name means "Free Leaf" in old Roegadyn.
Moraby Drydocks and the warship Victory
The warship Victory, a symbol of Limsa's rebirth, and the pirate plot to sabotage it; a coded missive leads on.
On to the Drydocks
Main story #13, level 11
H'naanza
sends you with a letter to Ahtbyrm
, the head shipwright at the Moraby Drydocks. Her guild forges the ship's parts, while the building happens at the docks. She sees passing on the armorer's skills as her "Builder-given duty".
Without a Doubt
Main story #14, level 12
Fyrilsmyd
was never late in twelve months. Ahtbyrm
doubts Haldbroda
at Candlekeep Quay, who claims he never saw Fyrilsmyd. Ahtbyrm cannot leave his post, so he sends you to threaten Haldbroda with a move to lonely Turtleback Island.
Failure to Lunch
Map quest, level 12
Wafufu
gets very anxious. She must stay with her cart, so you search for the lunches. She fears the hungry foreman Ahtbyrm
might eat her, and is relieved when all four return. The journal says this would almost surely never have happened.
The workers behind the warship Victory; the lumber count shows Limsa may need Gridania's wood, and the story soon sends you there (MSQ #22).
What Counts
Map quest, level 12
Yulgi Honalgi
teases you about your counting skills. The numbers you bring are grim. He says they are still far from healing after the Calamity, a disaster five years ago. As a proud Lominsan, he hates to say they may need wood from Gridania.
Nailed It
Map quest, level 13
Hezzkhezl
heats rivets with the white-hot cores of lightning sprites, a kind of monster, and needs more. Delighted when you bring three, he can head to the alehouse. He credits foreman Ahtbyrm
with the idea. His name means "Hot Kettle" in old Roegadyn.
Sailors here swear by 'Leviathan's eye'. Also, 'fishback' is Lominsan slang for a Sahagin. Keep both names in mind, because they matter in La Noscea's main story.
Righting the Shipwright
Main story #15, level 12
Haldbroda
tells you to stop questioning his character and help search the Salt Strand for survivors of the wreck. He suggests Fyrilsmyd
may be among them. His name means "Kind Brother" in old Roegadyn, though he is unfriendly to you.
Do Angry Pirates Dream
Main story #16, level 13
Ahtbyrm
admits he doubted you at first. He still does not like you, but he trusts you, and recommends you to Ghimthota
. It sickens him that some would betray Limsa Lominsa for a few coins after all it has suffered.
Forbidden Island
Map quest, level 13
A'zumyn
wants the foreign pest destroyed before it breeds and harms local animals. The pests are Thavnairian mites, seen before only in Radz-at-Han cargo reaching Limsa Lominsa. A'zumyn suspects pirates smuggled them in, and wants to dig deeper. The name's 'A' marks the Antelope tribe.
Constant Carvings
Map quest, level 13
Mimidoa
is very forgetful: he cannot recall Rostnzeh
's name and does not recognize you when you return. He once served on the Cloud Dancer, and was a cannonboy for Captain Mistbeard
. He thinks women's company would cure Rostnzeh's loneliness, and plans to send some.
Meet lonely Rostnzeh
; his story goes on in Say It with Flowers.
Say It with Flowers
Map quest, level 13
Rostnzeh
feels close to madness and loves Ghimthota
. He first saw her on patrol, but was too afraid to meet her eyes. Since becoming head watch, she no longer climbs up. He sends you to tell her, with a La Noscean lilybell flower.
Rostnzeh
's crush on Ghimthota
, head of the Drydocks watch (MSQ #16-#18).
Victory in Peril
Main story #17, level 14
Ghimthota
sends you to fight the pirates while she tends a wounded soldier. She calls the Victory the hope of Limsa Lominsa. She admits security must improve, hopes finishing the ship can heal Ahtbyrm
, mentions a strange object they found, and asks another favor.
Men of the Blue Tattoos
Main story #18, level 14
The letter is in a strange script no one around her can read, and the Maelstrom wants to know its secrets. Ghimthota
has heard the Yellowjackets turn to Baderon
's "connections," so she trusts you to hand it to Baderon alone.
Swiftperch and the Admiral's banquet
The Limsa climax: the Reavers' real target is Swiftperch, and the banquet reveals Leviathan and makes you the Admiral's envoy.
Feint and Strike
Main story #19, level 14
Baderon
was once a sellsword, a fighter for hire, and learned to read the script of the Sahagin, the "fishbacks," from orders taken off dead foes. He sees the Victory attack was a decoy, guesses Swiftperch is the real target, and sends you to Reyner
.
High Society
Main story #20, level 14
Reyner
says few get this honor, not even the Admiral's officers, but you earned it. He sends you to Baderon
for proper clothes. He was never a pirate; he began as an officer under his teacher, Commodore Sthalmann
. He cares for an old cat.
A Mizzenmast Repast
Main story #21, level 14
Baderon
tells you to wear the shoes and hold your head high. He described you to Zanthael
only by your shoes. When you collapse at the banquet, he drags you back to the Wench, blames too much cake, and says the Admiral wants a word.
Good for What Ales You
Side quest, level 14
Dodozan
keeps his client secret and avoids the Maelstrom and Yellowjackets, though the ale was for the Bloody Executioners, a pirate crew. He comes from Ul'dah and trades with anyone who pays, pirates or princes. He is relieved to get his payment.
The Lominsan Envoy
Main story #22, level 15
Merlwyb
proposes memorial services in each city-state on the fifth anniversary of the Battle of Carteneau. She makes you her personal envoy to Gridania and Ul'dah and gives you an airship pass. She says you have a quality that recalls history's champions.
Topaz Teachings
Arcanist quest, level 15
Thubyrgeim
notices you look tired and asks if you sleep properly, since reasoning suffers without rest. Each of her lessons starts with such a health check. She teaches you to summon Topaz Carbuncle, a magic ally, for use if the inspection turns sour.
Over the Rails
Arcanist quest, level 15
Thubyrgeim
says the mercenaries are old hands at guarding K'lyhia
. She tells you the captain was the pirate Doesmaga
, exiled years ago, who has hurt K'lyhia before. She regrets sending her and urges you to turn your anger into training.
Like Cats and Dogs
Map quest, level 15
Skribyld
believes the coeurls were smuggled into Vylbrand and sends you after the merchant R'kontai
. Skribyld blames her greed, says she must answer for it, and has a plan to end the beasts' fighting. The name means "Write Make" in Roegadyn.
Curiosity Killed the Coeurl
Map quest, level 15
Skribyld
sadly orders the last coeurls killed, putting people's safety first. Hearing that only an orphaned kitten is left, Skribyld is saddened, reports some pirates were caught, and, since the Yellowjackets cannot raise a coeurl, leaves the kitten in your care.
Man's Best Fiend
Map quest, level 15
Skribyld
offers R'kontai
a lighter sentence, not freedom, for her help. He is glad the pup is safe. Pirates tied to his case are now caught, though the ringleader is still free. With no room at headquarters, he asks you to keep the pup.
The envoy's tour and the Scions
The envoy's tour takes you beyond Limsa: three dungeon quests, at Sastasha, in Gridania and in Ul'dah. The payoff: the Scions of the Seventh Dawn, who have noticed your deeds, open the wider story of the primals.
Call of the Sea
Main story #23, level 15
Bartholomew
once went with the Flame General on an official visit to Limsa Lominsa, where he met Baderon
. Baderon has a job for a capable adventurer, and Bartholomew says no one has better credentials than you.
The reward's item text points to an old translation mistake. Word for word, the item's Japanese name, フェニックスの尾, means 'Phoenix Tail', not 'Phoenix Down'.
Keep Your Day Job
Side quest, level 15
S'nairoh
talks herself through arming the cannon while you fight; her partner C'mell is missing. The 'enemy' is only newborn puks, flying beasts that never threatened Aleport. She is let down: she joined the Maelstrom to fight, not to break up brawls.
Mountains out of Molehills
Side quest, level 15
S'nairoh
mistakes harmless hedgemoles for an attack of adamantoises (giant tortoises) and must stand down again. She hopes to become an officer, but fears losing pay she spends on ale. Blaming too much ale-fed blood, she rushes off to be treated with leeches.
Walk of Shame
Side quest, level 15
S'nairoh
asks you to carry her report to Commander Falkbryda
at Camp Skull Valley. Too weak from leechings to go, she fears jail. Falkbryda says S'nairoh was once among the first promoted, but slipped at Aleport. Her pay is cut, without formal blame.
Nest We Forget
Side quest, level 16
Dodos nest even inside the barracks, and she wants the nest gone before it draws dangerous beasts. She praises your speed. The camp guards against the kobolds of O'Ghomoro to the north; kobold skulls once lined the valley floor, giving its name.
On a Wing and a Prayer
Side quest, level 15
Ahldfoet
wants exactly five dusk bat wings as a lucky charm, kept secret from his superstitious crew. As a boy, trapped atop an old watchtower, he lived two weeks on three bats and ate one wing. He carries five wings on every voyage.
Mummy Dearest
Side quest, level 15
Ahldfoet
promised a mother he met at a port to get her letter to her daughter, Wiltswys
, at Camp Skull Valley. He speaks warmly of her tearful, tawny eyes and seems taken with her. He jokes that on land he is 'at sea'.
Toxic Avenger
Side quest, level 16
Pleased you filled the vials, Wiltswys
warms to you. The camp's foe is now the Sahagin, fish-like beastmen weak to poison, who destroyed the Halfstone settlement. With no home but this valley and no family but the Maelstrom, she fights for both.
Flowers for Aerghaemr
Side quest, level 16
Alyrloef
finds Roehanth
's visits to the crypt morbid, since he mourns people he never knew. He jokes about hitting him with the crypt's stone hourglass, then fears he insulted Althyk, god of time. He sends flowers to make peace with the gods.
Scythe Extra Large
Side quest, level 16
Roehanth
asks you to slay the last four mantises, since he wants no deaths near Aerghaemr's grave. Then he heads back to the gate for the cannon test, worried Alyrloef
might blow himself up alone. Falkbryda
praises his quick thinking.
I Hereby Relieve You
Side quest, level 16
She has a dispatch from Commodore Reyner
: an adventurer is taking over the Sastasha Seagrot work, and it is you. She is happy to pull her men out, since forces are spread too thin. She sends you to relieve Catguistl
.
My Brother's Not a Keeper
Side quest, level 16
She sends a bottle of lowland wine to each of the two tidegate captains, as a small quartermaster's treat. The tidegates guard narrow channels against the Sahagin. She admits the captains are brothers who bicker almost all the time.
Beauty Is Only Scalp Deep
Feature quest, level 15
She says the Slasher
carries blades long enough to gut a whale, though no one has seen any blood. Impressed that you are not scared, she asks you to look into a scream she just heard outside.
Rising to the Challenge
Feature quest, level 15
She found a well-worn journal left by a first-time customer, a stranger who loved his drink. She sends you to the regular Quentenain
, who drank with him. She would offer you a free drink, but Baderon
docked her wages last time.
It's Probably Pirates
Main story #24, level 15
He says people are jumpy since the Sahagin's pirate allies paid a visit. He teases Commodore Reyner
. When you report the Sahagin hideout, he is shocked, thanks you on behalf of Limsa, and offers a new job from the sister guild in Gridania.
Call of the Forest
Main story #25, level 15
He admits he knows nothing more about the task, but trusts you after the chaos in Sastasha. He sends you to Mother Miounne
, his counterpart in Gridania. Miounne calls him a "foul-mouthed rogue."
Limsans swear by the Navigator, Llymlaen. Miounne
says 'The Matron be praised!', and the Matron is Nophica. Nophica is Gridania's guardian goddess. In myth, Nophica is also Llymlaen's younger sister.
Fire in the Gloom
Main story #26, level 16
She describes the Tam–Tara Deepcroft, a Gelmorran settlement where Gridanians bury their dead. Afterward, she passes on Lewin
's thanks. She says adventurer deaths are rising as untrained people take on too much, as one broken party shows. She then offers a job from Ul'dah.
Paiyo Reiyo
leaves here in anger. Later, a letter comes from his old companion Edda
, a conjurer. It invites him to her wedding to her dead fiancé, Avere
.
Call of the Desert
Main story #27, level 16
She sends you to Momodi
, who runs the Quicksand in Ul'dah, and calls her the sultanate's version of herself. She expects Momodi to send you into danger, but trusts you to come through unhurt.
Look at Momodi
's hairpin. The official lore book says it reminds her of a young man. She only meant to encourage him, but she pushed him so hard that his future changed forever.
Into a Copper Hell
Main story #28, level 17
She recalls a news article about the mines reopening, and guesses the miners dug too deep. When you return, she is glad you are safe. She never wanted to run the guild, but now feels privileged. She warns the Scions are no ordinary folk.
Remember what Edda
says as she leaves: 'I shan't forget'. She leaves to start over as an adventurer. Her story goes on past the end of this chart.
An Ill-conceived Venture
Feature quest, level 17
This adventurer sent his retainer out with poor gear and fears he was eaten. He asks you to tell the local watch if you find remains. The retainer is alive, calls him an oaf, and makes him buy the first round.
The Scions of the Seventh Dawn
Main story #29, level 17
She jokes that adventurers always pick the door marked death. She vouches that the Scions are good people tackling Eorzea's worst problems. She swears you to secrecy, sends you to the Waking Sands in Vesper Bay, and asks you to visit old helpers sometimes.
Pincer Maneuver
Arcanist quest, level 20
Thubyrgeim
tells you K'lyhia
's past: she was a young prisoner on Doesmaga
's slave ship, and the guildmaster calmed her with a grimoire (a magic book). Thubyrgeim leads the ambush, calling out K'lyhia's combat patterns, and says there is still something they can do.
Grimoire Fandango
Arcanist quest, level 25
Thubyrgeim
believes only the absent guildmaster can help K'lyhia
, as he did once before. She tells you his name, K'rhid Tia
, though he prefers not to use it. She is glad when K'lyhia recovers, and finds both her and the guildmaster hard to read.
Sinking Doesmaga
Arcanist quest, level 30
Thubyrgeim
takes the satchel so the costume can go back to its owner. She is glad K'lyhia
is free of her past; seeing her suffer pained her. She credits you with bringing K'lyhia and the guildmaster together and gives you a new technique.